local feiying = fk.CreateSkill{
    name = "SP_heg__feiying",
    tags = { Skill.Compulsory },
}

Fk:loadTranslationTable{
    ["SP_heg__feiying"] = "飞影",
    [":SP_heg__feiying"] = "锁定技，其他角色至你距离+1。",
}

feiying:addEffect("distance", {
    correct_func = function(self, from, to)
      if to:hasSkill(feiying.name) then
        return 1
      end
    end,
  })

return feiying